Init: –1. Senses: Perception +3. Ac: 15, touch 9, flat-footed 15 (+6 armor, –1 Dex).
Hp: 23 (3d8+6).
Fortitude: +4. Reflex: +0. Will: +6.
Speed: 20 ft.. Melee: quarterstaff +3 (1d6+1). Ranged: light crossbow +1 (1d8/19–20). Special Attacks: channel negative energy 7/day (DC 13, 2d6), hand of the acolyte (6/day). Strength: 12. Dexterity: 8. Constitution: 13. Intelligence: 10. Wisdom: 16. Charisma: 15.
Base Attack: +2. Cmb: +3. Cmd: 12.
Feats: Extra Channel, Scribe Scroll, Selective Channeling, Spell Focus (enchantment).
Skills: Knowledge (arcana) +7, Perception +6, Sense Motive +9, Spellcraft +7.
Languages: Common. Special Qualities: aura. Combat Gear: potion of invisibility, scroll of comprehend languages, scroll of cure moderate wounds, scroll of darkness, scroll of find traps, alchemist's fire (2), everburning torch, smokesticks (2). Other Gear: masterwork breastplate, light crossbow with 20 bolts, quarterstaff, silver unholy symbol, 537 gp.
domain spell-like abilities: (CL 3rd; concentration +6)
6/day-blast rune (1d6+1 energy damage, 3 rounds)
cleric spells prepared: (CL 3rd; concentration +6)2nd-hold person (DC 16), magic mouthD, spiritual weapon
1st-command (2, DC 15), eraseD, obscuring mist
0 (at will)-detect magic, detect poison, purify food and drink, stabilize
D Domain spell; Domains Magic, Rune
Tactics
During Combat The cleric uses his scroll of darkness, then follows with ranged spells.
The scholar priest is a devotee of magical knowledge, securing it from the unworthy at all costs.